11/12/2022 0 Comments 3440x1440p red dead redemption 2![]()
Then we have the 5700 XT on par with the RTX 2080, so a super result here for AMD. Vega 56 easily beat the GTX 1080, while the RX 5700 matched the RTX 2070 Super. Something you might have noticed is how well the Radeon GPUs perform, the RX 580 destroyed the GTX 1060 and basically matched the 1070. #3440X1440P RED DEAD REDEMPTION 2 1080P#Ideally you'll want an RTX 2060 or Vega 56, that's a big ask for 1080p gaming. Not only that but using these dialed down quality settings the GTX 1060 6GB was laggy and the RX 570 was borderline playable. We get a real sense of just how demanding this game is when looking at the GTX 10 Ti, both struggling to push past 60 fps - 60 fps at 1080p - that's crazy for GPUs of this caliber. This is not amazing performance at 1080p considering how powerful the 2080 Ti is. Starting at 1080p, we see the GeForce RTX 2080 Ti is good for over 100 fps at all times in our test, using the high quality settings. #3440X1440P RED DEAD REDEMPTION 2 DRIVERS#The latest AMD and Nvidia drivers have been used, testing at 1080p, 1440p and 4K. Our GPU test rig has been used as usual sporting a Core i9-9900K overclocked to 5 GHz and 16GB of DDR4-3400 memory. If you're experiencing frame drops and stuttering using Vulkan, we suggest using DX12 instead. As for quality settings, we've manually set every option to 'High' using the DX12 API as it runs considerably smoother than Vulkan on both Radeon and GeForce GPUs. Performance in this section appears to mimic that of the benchmark, so the numbers should be almost the same. Therefore we're testing in-game performance using the settlement of Colter. #3440X1440P RED DEAD REDEMPTION 2 PC#As early reports indicate, Red Dead Redemption 2 on PC is not without bugs, and updating all your drivers to the latest versions is one of the first suggestions offered by Rockstar. We also found a bug that would see it fail every second or third run, particularly after a resolution change, forcing us to close the game and start over. Red Dead Redemption 2 comes with a good built-in benchmark, however we refrained from using it for two reasons: first, it runs for far longer than necessary, a 5+ minute test is overkill when you are doing it three times over per GPU, per resolution. In order to bring you a timely test we decided to limit the number of GPUs, though still we have over 20 of them for this feature. it was all over the place.įor benchmarking accurately we had to manually configure every graphics setting, every single time we changed a graphics card or a display driver, otherwise the settings all reverted back to their default. For example, the mid balanced preset might use mostly ultra settings with an RTX 2080 Ti, but only medium with an RTX 2070 Super. Rather each of the preset's 30+ options are dynamically configured depending on the graphics card used. That all sounds great, but problem is these settings don't apply a static configuration. The quality presets offer a number of settings, with half a dozen 'Performance' modes, seven 'Balanced' profiles, and seven 'Quality' presets. RDR 2 has a number of quick presets, allowing you to easily configure your system using a slider. Unfortunately those plans went out the window when we discovered how hard benchmarking this game was going to be. Launched on PC a year after it debuted on consoles, Red Dead Redemption 2 is still a big release that deserves a detailed benchmark analysis, much like what we've done for other titles this year like Borderlands 3 where we compared over 60 GPUs, Metro Exodus, and most recently Fornite Chapter 2. ![]()
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